Yearbook


The Traveling Board

Report from Shanghai
April 26, 2004
By Chris Kirschner

KIRSCHNER, PRESIDENT OF THE AMERICAN GO ASSOCIATION, WAS IN SHANGHAI APRIL 18-26 FOR THE FIRST ROUND OF THE ING CUP, AS A GUEST OF THE ING FOUNDATION.

The big news is that Jimmy Cha, the U.S. representative to this year's Ing Cup, lost his first-round game by 3 points to Zhou Hayang 9p of China, who also won his next game, defeating Otake Hideo 9p of Japan.. Cha's game was an exciting one in which he had a very good position after capturing a good-size invading group, but his opponent managed to handle a complex endgame a bit better and pulled it out (see attached game file: 2004.04.26 Ing championship Cha Vs Zhou)

Meanwhile, my own "peak" experience so far is the obligatory defeat by a 7-year-old. At the other end of the age spectrum, Go Seigen is in attendance, a striking sight. His age is certainly showing, but he seems to be having a lot of fun, particularly when you see him talking over opening positions with pros (see the AGA homepage for a photo of go: http://www.usgo.org/index.asp).

At the start of each round, there is a great milling of photographers in the playing room. The pros arrive, sit at their table and impassively allow pictures to be snapped by pro and amateur shutterbugs alike. When the second player arrives there is a minimal greeting, usually silent, though it is difficult to be sure amidst the cacophony of circling photographers.

Shortly, each player flips the stone container built in on each side of the game table and designed to ensure the presence of exactly 180 stones of each color. The person with the white stones takes out a handful, the other selects either one or two stones, to select color.

Play begins immediately, and differences of style are immediately apparent. Some games will have half a dozen stones on the board within a minute or two, others may still have only a single stone. The cameras continue to swirl about, a vortex forming at one high-interest game, then moving on to another, miraculously avoiding bumping players or game tables, but often each other.

After a few minutes, the signal is given, and all leave for the analysis room, where large TV sets line one side of the room, each displaying one game. In the middle is a row of tables lined up with the TV sets so it is easy to replicate each game on screen and experiment with variations.

One of the most enjoyable sights is watching pro analysis of a game in progress. A game is chosen, a board set up and vigorous analysis and debate begins. The seated players are usually dominant, but often a standee will reach in, grab stones and make a point. Long sequences are hypothesized, analyzed, accepted, or rejected and removed to investigate another possibility. Not withstanding the obvious language barrier, the pace of analysis is so rapid that I think any amateurs would be hard-pressed to keep up.

Interestingly, the actual players frequently come up with plays never considered by the professional analysts. This doesn't mean their moves are necessarily bad, it merely demonstrates the magnitude of difference between watching and actually playing. The tension and intense focus stimulates a much higher level of creativity in the competing players.

When such a play occurs, it induces an immediate outburst of frenetic analysis by the pros who suddenly realize they have entirely missed an important element in the game, which is often true even if the move turns out to be a mistake.

It is of course, a pure joy to watch this process, even with limited understanding. In fact, it is such a good natured, joyful process that feeds off the pleasure of continual discovery that one could easily imagine non-players becoming entranced just seeing the interactions between the analysts.


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