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Go Online February 23, 2004 But for those who crave scholarly discourse about go, the "Mother Lode" is the semi-annual International Conference on Baduk, which publishes its proceedings. The first two conference have published a total of more than forty articles on a wide variety topics. To learn about how to get your copy of the proceedings book, go to http://www.usgo.org/yearbook/2003ICOB.asp. Copies are available to AGA members only while supplies last! Now that I've shared some interesting links with
you, I hope someone has a link I'm looking for. On
GoTalk, the lively British forum, someone recently
mentioned an article that supposedly demonstrates
objectively that go is the most difficult of all
games, but couldn't recall where it Followup (March 1, 2004) PROVING GO IS HARDER: Last week Online Go
columnist Roy Laird asked about measuring the
relative difficulty of go compared to other games.
"Here is the math I've used to support this
argument myself when comparing the two
games,†responds Rick Mott, who has
worked closely with AGA ratings Statistician Paul
Matthews over the years.
“According to 'Inside the AGA
Rating System' (download from
http://www.usgo.org/resources/downloads/aga
rating.pdf), when Player A is one stone
stronger than Player B, Player A will win five out
of every six even games. Ratings in the AGA
database run roughly from 40 to +9, with no ratings
between 1 and 1, so the number of stacked "5 out of
6" win probability levels of playing strength in go
is about 47. Beginners are more variable, and we
have less data below 30 kyu, so the system may
overestimate the spread among beginners to some
degree. But even if a true beginner starts at 30K
instead of 40K, there are still nearly forty
degrees of difficulty.
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Copyright © 2004 American Go Association
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AGA at aga@usgo.org
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Last updated on October 5, 2004