American Go E-Journal

Go Spotting: to Crowdsource Game Play Globally; Weichi in Age of Wushu; China Adopting Go to Foreign Policy Strategy?

Monday December 23, 2013 to Crowdsource Game Play Globally: “ is angel funding meets go tournaments meets Mechanical Turk,” explains one upgo founder. “A start-up is only as strong as its best go player,” says another. Video explains how the site will “use the latest in big-data technology,” maximize the untapped strength of Japanese retirees and “crowdsource game play” globally.
Thanks to David Doshay for passing this along.

Weichi in Age of Wushu: Go plays a key role in Age of Wushu, a popular MMORPG (massively multiplayer online role-playing game), reports Taylor Litteral.  “Age of Wushu takes place in ancient China during a time period where martial arts legends are born,” says Litteral. “Weiqi — or go — stakes its claim as being one of the four cultural life skills which is advanced by answering go problems, and Age of Wushu players can even play weiqi against each other.”  In the picture an npc (non-player character)  tells the player about weiqi.

China Adopting Go to Foreign Policy Strategy? “China is playing the classic game of weiqi, wherein it slowly expands influence through steps that are not a threshold to violence and do not trigger a forcible response,” says Douglas Paal, director of the Asia Program at the Carnegie Endowment for International Peace in Washington, in a recent Bloomberg news report about how “China Adopts Board-Game Strategy to Blunt U.S. Pivot to Asia.” The foreign policy strategy emerging from China’s new leadership “may include a series of incremental steps calibrated to blunt U.S. influence across Asia and sow doubt about America’s commitment to its allies in the region,” the report suggests.
Thanks to Chris Roose for passing this along. 

Categories: Go Spotting