American Go E-Journal

AlphaGo Zero-AlphaGo Master: A similar “taste” but things turn sour quickly

Friday December 8, 2017

“AG Zero and the Ke Jie version sort of resemble each other, in the way that they play around the 3-3 invasions, and there’s a 2017.12.08_ag-ag-zero-master-3‘taste’ to their play that’s quite similar,” says Michael Redmond 9p in his third commentary on the AG Zero games. “That said, the Ke Jie version tends to jump into fights more quickly and that’s very exciting, but in the Zero version, there’s a lot of hidden reading, like we saw in Game 2. Just as Master did against human players, Zero is controlling the game to a much greater degree, and a lot of the reading is not actually coming out on the board.”

“In this game, Master has black again and will be playing a lot of moves towards the center,” Redmond says. “So there are lot of stones floating around in the center of the board and looking kind of neat. I think Master had a good opening in this game and then there’s one move I really don’t like, that’s really the turning point of the game. And just like when I’m playing a formidable player, I find that just one move can turn things very sour quite quickly.”

Click here for Redmond’s video commentary, hosted by the AGA E-Journal’s Chris Garlock, and see below for the sgf commentary. To support this content, please consider joining or renewing your membership in the American Go Association; click here for details.

Video produced by Michael Wanek and Andrew Jackson. The sgf files were created by Redmond, with editing and transcription by Garlock and Myron Souris.

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