American Go E-Journal » Go Spotting

YOUR MOVE: Readers Write: More on Have Gun, Will Travel

Sunday May 8, 2011

More on Have Gun, Will Travel: “The screen shot from “Have Gun Will Travel” looks to me to be 5-in-a-row and not go,” wrote Richard Dolen, among others responding to our May 2 “GO SPOTTING: Have Gun (and a go board) – Will Travel” post. “Even though the word “seki” is mentioned in the dialogue; here it probably means that nobody won, but they used a word from go to describe it.” And Jeffry Finer notes that “The Have Gun Will Travel episode was #186, not 171 (episode 30 of season 5). It aired in 1962.”

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GO SPOTTING: Have Gun (and a go board) – Will Travel

Monday May 2, 2011

In Episode 171 (“The Coming of the Tiger”, episode 30, season 5, available in streaming video on Netflix) of the classic TV Western Have Gun – Will Travel, the hero, Paladin (Richard Boone) is shown playing a game of go in San Francisco, reports David Saunders. “To the dismay of his Japanese opponent, Paladin announces that the position is seki,” Saunders writes. “The game is interrupted by a crisis and resumed at the end of the episode.  I was amazed to see this in a national TV show from c. 1961.”
Screenshot at left courtesy Paul Barchilon

Categories: Go Art,Go Spotting
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GO SPOTTING: Discover Magazine on “Who’s Smarter, a Human or a Computer?”

Sunday April 24, 2011

“Go computers are not even close to human capability,” reported Andrew Moseman last February in Discover Magazine . In “Who’s Smarter, a Human or a Computer?” Moseman reviews “the ways that humans can still out-think our computational creations—for now.” On the eve of the IBM’s supercomputer thumping of Jeopardy champions, Moseman looked at checkers, chess, poker and go, as well as Scrabble and Risk, which are also games where humans still do better than computer programs. “There won’t be any major popular game solved for a while now,” University of Alberta professor Jonathan Schaeffer — a member of a research team that created a poker-playing AI that can best human players in limit Texas hold ‘em — says. “There’s a gap.”
photo: Watson faces its human rivals in a practice round. Image: Jeopardy / IBM

GO SPOTTING: Seki on Bar Karma, Triple Ko in Film Comment

Monday March 14, 2011

Bar Karma, a show on Current TV, mentioned seki and discussed it on a recent episode, reports EJ reader Laurie. And in the Jan/Feb issue of Film Comment, Bob Barber reports that a headline on page 8 that says “Triple Ko.” Although Barber says “I couldn’t make out the connection, I’m happy to see go terminology creeping into American English.”

GO SPOTTING: Summer Wars

Monday January 31, 2011

“Nine and a half minutes into the movie Summer Wars there is a character replaying a game of go,” reports Steve Colburn. “The board is seen again at 53 minutes into the movie. Summer Wars is from the director who made ‘The Girl Who Leapt Through Time.’”

GO SPOTTING: “Dangerous Moves,” “Taste of Tea” & “Sanjuro”

Monday January 17, 2011

Recent go spottings in films by EJ readers include Dangerous Moves,  a 1984 French film (La Diagonale de fou) about a couple of chess grandmasters. “At minute 20, the elder is shown in the evening playing go with someone,” reports Bob Barber. “The board position looks quite cluttered, and they seem to be placing stones at random while talking.” And None Redmond just saw A Taste of Tea, a 2004 film directed by Katsuhito Ishii that features go as a major part of the plot and has been called a “surreal” version of Ingmar Bergman’s Fanny and Alexander. EJ Managing Editor Chris Garlock recently rediscovered Sanjuro, the great 1962 Akira Kurosawa film starring the magnificent Toshirō Mifune (r) in an exciting – and quite funny — sequel to Yojimbo, with Mifune reprising his role as a wandering ronin who in one scene halfway through the film naps next to a goban and then perches atop it to instruct his young samurai. All three films are available on Netflix.

Categories: Go Art,Go Spotting
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Tron, Captured

Thursday December 23, 2010

The appearance of go in Tron: Legacy (GO SPOTTING: Tron: a Legacy of Go 12/20) has generated a lot of excitement and email from the go community. Several EJ readers sent in screencaps of the board position in the game (r). “It definitely looks like an actual amateur game, with 103 moves, black to play,” writes Linden Chiu, who notes that it doesn’t match any pro games in his database. “White seems to have an overwhelming lead in territory, especially with black’s top left group having only one eye. There’s some aji in the bottom left, and I think black’s corner group there can live in gote, but the moyo potential on the right is too thin. The black stone on the edge of the top right corner seems to have been moved a line, as I’m guessing it was originally an atari.” If anyone has insight into how the game wound up in the movie, let us know at journal@usgo.org

GO SPOTTING: Tron: a Legacy of Go

Monday December 20, 2010

Go makes a brief appearance in the new movie Tron: Legacy. “One of the players comments to an observer that her opponent’s patience usually overcomes her more aggressive strategy,” reports reader Alicia Seifrid. “What a great movie to incorporate go into!” The game’s being played on “a nice floor board,” adds Alf Mikula, “it was too quick to get a good grasp of the position, but it did look like a real game in progress.” Thanks to everyone who passed along this sighting!

GO SPOTTING: Go Makes Quiz Show

Monday December 13, 2010

The Double Jeopardy round of the quiz show Jeopardy for Monday December 13 had go as one of its categories, reports Joel Sanet. “The head of the column had a go grid and stones in the background,” Sanet told the E-Journal. “The answers in ascending order of value were China, black, samurai, atari, and liberties. The clues are left as an exercise for the student.”

YOUR MOVE/Readers Write: The Return of the Elegant Hedgehog

Sunday October 24, 2010

The Return of the Elegant Hedgehog: “I suppose that by now, everyone knows that in the recent best selling book The Elegance of the Hedgehog there is a mention of the game go as well as Hikaru No Go and The Girl Who Played Go,” writes None Redmond.
Though we did report this previously (GO SPOTTING: The Elegance of the Hedgehog 5/4/2010), it’s worth noting again. The mention is on pages 112-114 of Muriel Barberry’s captivating, lovely and philosophical novel, and includes this passage: “Any game where the goal is to build territory has to be beautiful. There may be phases of combat, but they are only the means to an end, to allow your territory to survive. One of the most extraordinary aspects of the game of go is that it has been proven that in order to win, you must live, but you must also allow the other player to live. Players who are too greedy will lose; it’s a subtle game of equilibrium, where you have to get ahead without crushing the other player. In the end, life and death are only the consequences of how well or poorly you’ve made your construction. This is what one of Taniguchi’s characters says: you live, you die, these are consequences. It’s a proverb for playing go, and for life.”