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  2008-01-20

Problem diagram.
White to play to reduce the upper right corner.

Source:
American Go Journal , Vol. 18, No. 4, 1984, pp. 29-30
Keshi and Uchikomi
Kaoru Iwamoto

Solution follows    (or click here to download SGF)






























One option.
White can try to invade directly at 1, but White has to worry about Black solidifying and extending his formation while pressuring the invading stone.


Another option.
White might try starting at 1, which is the strongest point of attack against the small knight enclosure. After Black 2 defends the right side, White 3 jumps into the top. After Black defends with 4, White can play lightly with 5. Black's marked stone can now extend toward the center with the idea of attacking White's group later. See the SGF for another possibility for White.


Black variation.
Black 2 can also defend the top, but then White can reduce Black's right side framework with a flexible shape through 7. If Black tries to cut White with 8 and 10, White 11 makes a strong formation, while Black takes only a tiny profit.


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