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  2008-03-24

Problem diagram.
White to play in the upper right.

Source:
Go World #1, May-June 1977, pp. 29-30
Match the Joseki to the Fuseki

Solution follows    (or click here to download SGF)






























Correct.
Hopefully, everyone sees that White 1 must approach the top right corner from the left. Black 2 is the usual response, after which White 3 makes the most of the upper left thickness. Through White 10 is a possible continuation with Black pressuring the White right side group, but White is satisfied with his prospects.


Horrible.
White 1 and 3 is joseki and wrong. Poking out with Black 4 severely reduces the effectiveness of White's wall on the left. Furthermore, a White follow up at A is not worth very much because Black's solid lower right corner limits White's potential expansion. White already has a losing game!


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