A video podcast about esports that recently discussed randomness mentions go. “Randomness in Esports – How Chance Affects Competitive Play” discusses (at 1:03) how the selection of the first player in go has long been debated as a huge competitive advantage. “Just a passing reference, but definitely nice to see,” says Brad Edwards of the Wauconda Go Club, who passed this along.
Update: The Extra Credits team just did a follow-up to last week’s episode, First Move Advantage – How to Balance Turn-Based Games, “and mention go much more often in this week’s episode, commenting on how game designers should deal with first-turn advantage,” reports Edwards. “They also categorize chess as a ‘static resource game’ while go is a ‘developed resource game’. It’s just a short, but worthy of another look.”