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EYES OF WOOD, HANDS OF STONE, HEART OF PAPER
Published on 8/29/2010
To play go,” writes programmer Reg Braithwaite, “one needs a huge amount of humility and patience. At first I thought I lacked these
qualities, but then a funny thing happened: I purchased my first-ever mountain bike. In cycling, I receive regular positive feedback. I can measure my improvement with little things like occasionally feeling myself hit the balance point when working on a ‘1/2-1/4 to manual wheelie drop.’ Or popping
the front wheel up onto a bench and driving the rear wheel up and under me.
In go, I received no such affirmation. I play, I lose, and games are too long to be able to identify the specific mistakes without extensive personal coaching. I simply don't know whether I am succeeding or failing when I make a move unless it's a spectacular blunder.” Click here for the rest of Braithwaite’s thoughts on go, bikes and learning in
Eyes of Wood, Hands of Stone, Heart of Paper
, including Wood & Stones, his program to turn your iPad into a go board for playing face to face.
- thanks to Steve Colburn for passing this along
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